![]() When Psydra Games was ready to dive into our second game, after a short break following the release of Dark Scavenger, I was still a beginner with Unity, but its potential was already obvious. The ease with which you can add objects to your levels, script behaviors, and build to several different platforms makes it an obvious choice for everything from rapid prototyping to releasing a full AAA title. It's unquestionable that Unity has become the go-to engine for indie developers. (xposted from ifdogthen - follow link for full post with images) That said, all of the opinions on this blog, my Twitter, etc., are my own. Feedback Friday Screenshot Saturday Soundtrack Sunday Marketing Monday WIP Wednesday Daily Discussion Quarterly Showcase Related communities 1ĭISCLAIMER: Because I am going to be recommending a Microsoft product, it behooves me - for several reasons - to inform you that I currently work for Microsoft. For questions, get in touch with mods, we're happy to help you. Free assets OK, be sure to specify license. If you need to use screenshots, that's ok so long as is illustrates your issues.ĭo not solicit employment. Use discord, /r/indiegames, /r/playmygame or /r/gamedevscreens.īe specific about your question. Feedback, praise, WIP, screenshots, kickstarters, blogs, memes, "play my game", twitch streams.
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